This is gonna be a big long post. Judging from this, KanColle Kai uses a lot of XML abuse as there’s a shit-ton of XML files. Character Live2D files seem to be baked into the .asset files. In the patch, you can see updated Live2D motion files so I assume they now check if there’s files…
KanColle Kai – Disassembly Mini-Project – Filesystem Structure
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